Tag: Game Marketing

  • Hideout! Post-mortem / Retrospective

    It’s been a few moths since the Xbox 360 release of Hideout! on the Indie Games channel of Xbox Live. The sales were very low, but I was expecting that from this type of game. Regardless, with over 1200 trial downloads and only 45 sales, it would be good to look at why this game…

  • Hideout! Downloads: First Four Days

    Hey Everyone! The “estimated” data for the first four days of downloads and sales for Hideout! are in! We’ve had over 1000 people try out the game, which definitely shows that people like the game box and marketing material! And 28 full game copies have been sold! To be honest, these are pretty much the…

  • If I say a game is too short, what do I actually mean to say?

    The following text is actually a comment that I posted in response to a post by Ron Carmel of 2DBoy. In response to “If I say a game is too short, what do I actually mean to say?”: I think that many players and critics may base their definition partially off of the classic childhood…